BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//Centre for Teaching Support &amp; Innovation - ECPv6.16.2//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:Centre for Teaching Support &amp; Innovation
X-ORIGINAL-URL:https://teachingdev.lamp4.utoronto.ca
X-WR-CALDESC:Events for Centre for Teaching Support &amp; Innovation
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Toronto
BEGIN:DAYLIGHT
TZOFFSETFROM:-0500
TZOFFSETTO:-0400
TZNAME:EDT
DTSTART:20230312T070000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0400
TZOFFSETTO:-0500
TZNAME:EST
DTSTART:20231105T060000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:-0500
TZOFFSETTO:-0400
TZNAME:EDT
DTSTART:20240310T070000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0400
TZOFFSETTO:-0500
TZNAME:EST
DTSTART:20241103T060000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:-0500
TZOFFSETTO:-0400
TZNAME:EDT
DTSTART:20250309T070000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0400
TZOFFSETTO:-0500
TZNAME:EST
DTSTART:20251102T060000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20240528T120000
DTEND;TZID=America/Toronto:20240528T130000
DTSTAMP:20260520T081933
CREATED:20240416T152020Z
LAST-MODIFIED:20240514T132034Z
UID:10008874-1716897600-1716901200@teachingdev.lamp4.utoronto.ca
SUMMARY:ACUE Lunch and Learn - Beyond Kahoot....Reflections and Ideas from an Edu-trainer on When and How to Gamify your Classroom!
DESCRIPTION:Facilitator: Dr J. Laprade\, Associate Professor\, Teaching Stream\, Division of AnatomyGamification is gaining more attention and\, dare we say\, becoming trendy over the recent years. As a result\, educators gamely (see what I did there?) attempt to implement gamification with varying success and often missing the mark for acquisition of knowledge and resulting in only entertainment. Building on ACUE topics and resources such as the Active Learning Cycle and Checking for Student Understanding\, ideally the incorporation of game features in class is done in a purposeful manner to underscore learning at best and at worst\, enhance student engagement. From 20 years of trial and error\, and lessons learned\, I share practical examples in addition to several resources to allow anyone to incorporate at least one gamified approach to learning or engagement. Come ready to play!ACUE Lunch and Learn faculty facilitators have completed 25 modules and earned the Certificate in Effective University Instruction (https://teaching.utoronto.ca/certificate-in-effective-university-instruction/) offered by the Association of College and University Educators (ACUE) in partnership with CTSI.
URL:https://teachingdev.lamp4.utoronto.ca/event/acue-lunch-and-learn-beyond-kahoot-reflections-and-ideas-from-an-edu-trainer-on-when-and-how-to-gamify-your-classroom/
END:VEVENT
END:VCALENDAR